No Practice, Halloween

We do not have any practice tonight.

With it being Halloween the club will be taking the night off so kids can go to their Halloween events and trick or treat.

Have an enjoyable evening.

Be a Cutting Edge Parent

We are a few months in to the season, and for many teams a few days away from a tournament weekend.

While it is a tournament, we are still focused on the development of the individual player, and do not allow the thought of a medal or trophy derail us from the individuals longer term player development.

Week 8 Review

The following email contains information about the weeks practice. The email will outline the sessions that have been completed and what the players worked on. We have a player-centric, proactive curriculum which ensures the players will cover all the necessary mechanics, skill work, and give players a chance to be decision makers and creative players. Through the long-term development from U8 to U19, the players will pass through different stages and priorities as outlined in the program welcome meeting.

While during practice the players will be given the tools they need, if an individual wants to push on with playing at a higher level and performing to the best of their ability, practicing at home will always give them that extra edge, and we can’t encourage enough for those with passion for the sports to practice in their own time. This also avoids unnecessary over-training of structured practices continuously throughout the week.


ADP Training Pool, U8 and Competitive Ages

  • Passing 3

Technical to skill acquisition, working on the mechanics of the soccer action:

Passing

  1. Look at target
  2. Eye on the ball
  3. Angle of approach
  4. Planted foot next to the ball
  5. Strike center of the ball
  6. Locked ankle
  7. Follow through towards target

Control

  1. On toes
  2. Eye on the ball
  3. Get in line with the path of the ball
  4. Decide and present the surface to the ball
  5. Relax and cushion on touch

Progression to working with the movement of players off the ball, creating angles of support, and making decisions based upon the pressure from defenders.

  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

10’s to 07’s Competitive Teams

  • Dribbling to Beat the Opponent

Players worked on the 1v1 situation of facing an opponent with the ball at the feet, this being the role of the 1st attacker. The 1st attacker was shown how to have a good first touch, to be positive and have the ball played out of the feet and in to the direction of the player. A good first touch will allow the 1st attacker to get speed to attack the defender, targeting the defenders front foot. It is important that the 1st attacker attempts to off balance the defender and the touch of the 1st attacker goes behind the defender and the next touch is taken once behind the defender. Attacking with changes in speed and direction are 2 of the most important points in this session.

  • Shooting and Finishing

Receiving the ball with back to goal, attacker uses first touch to turn, and strike with the next touch as quick as possible. Looking over the shoulder to see where the goal and keeper is positioned, for quicker speed of thought and ultimately the action. Defender is added to challenge the decision of the turn and whether to shoot or go 1v1 with keeper. Progression to add transition and support by combining with additional attacker once attempt at goal is completed.

  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

06’s to 04’s

  • Pressure from 1st Defender

A defensive practice, working on the approach from the 1st defender when confronting the 1st attacker. 1st defender needs to approach at speed with long strides, slowing down as they get closer and positioning their body so they are side on and low, with a balanced body shape. The players focus on the ball, and at the right moment attempt to poke the ball away. The defenders worked on retreating when needed, if the attacker can dribble at them in space. Responsibility of the defender is to delay the attacker and force an error, with the characteristic of being smart in positioning and patient waiting for a mistake. Defenders looked for the visual cue of the ball in flight as when to close down at speed to put the attacker’s first touch under pressure.

  • CIG – Making Play Predictable

Session focus was on the forwards making the opposition play predictable. This enables the team to initially drop off to encourage playing out of the back, and then stepping as forwards apply pressure to apply pressure high up the field. The forwards worked as a pair forcing the player with the ball to make predictable passes in to midfield. Technical aspects included, delaying the play not over committing, controlling the play and forcing the team lateral or backwards, 2nd defender providing cover at an angle to prevent penetrative passes forward, and confronting the player at an angle that makes the play predictable.

Roles and Responsibilities –

    • Player #9/ or #10 (strong side of the field) – directs the defenders to play out on one side of the field. Advanced angled run to cut off the ball back inside to a supporting center back
    • Player #7 or #11 (strong side of field) – cuts off the flank to narrow the passing challenge of the attacking player
    • Player #9 or #10 (weak side of the field) – press high on to the back pass, if player continues to move forward now pinch infield to create an numbers up situation to intercept the pass
    • Player #7 or #11 (weak side of field) – squeezes infield with the number 6 to provide a number up situation in the middle of the field, along with the #8 providing the immediate pressure on the ball out
    • Player #8 – Applies pressure between the seams of the front 2 defending players, creating a triangle of pressure. The more pressure from 1st and 2nd defender, the closer #10 gets to challenge the ball, waiting to defend 1 v 1 from a dribble, or intercepting the pass in to midfield
  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

03’s and Older

  • Dribble to Posses

Session included knowing what type of dribbling method was needed dependent on the space around the player. No space with high pressure – shield, 1v1 in open space – dribbles to beat opponent, open space – running with the ball. Defenders provided the game situation to know when to pass and when to dribble, players tried to recognize when it was better to pass, including when other players were in better positions to keep possession, and the space between 1st and 2nd defender. A very challenging practice which incorporates communication, commitment, and decision making.

  • Passing Pattern – Y – Pattern

Set up in a Y shape, the players are put through several different technical practices. Short passing is mostly worked on, but also body movement and shape for receiving and running with the ball are included. As the session progresses to adjust the pattern and adding a defender, the decision making of running with the ball, to dribbling to the player achieves skill acquisition.

  • When to Pass, and When to Dribble from the Defensive Third

Playing out of the defensive 3rd, players were using visual cues to recognize the compactness and balance on the oppositions attackers when defending. Whether to dribble or pass out of the 3rd was dependent on the space in front of the player, and the space between the defenders and midfield. Support in the defensive 3rd is to be behind the ball, with supporting player being closer in support with more pressure placed on the ball from defender. Initial shape of back 4 is to get the FB’s in to wide advanced positions with the CDM dropping to support the ball out from the CB’s. Pressure on the ball adjusts this angle and support from the FB’s with being aware of what happens if losing the ball in the defensive third, and supporting any passes back to the GK or across the back line.

 

Every session is structured to facilitate all four pillars of the players development, and to include challenges, targets, and competition to get players to push themselves further. We are a program that heavily focuses on the players individual development, and not to get caught up in the race for trophies and excessive travel to unnecessary tournaments. If you ever have any questions about the Fremont YSC philosophy, and the proactive curriculum, we are always available to answer.

Week 7 Review

The following email contains information about the weeks practice. The email will outline the sessions that have been completed and what the players worked on. We have a player centric, proactive curriculum which ensures the players will cover all the necessary mechanics, skill work, and give players a chance to be decision makers and creative players. Through the long-term development from U8 to U19, the players will pass through different stages and priorities as outlined in the program welcome meeting.

While during practice the players will be given the tools they need, if an individual wants to push on with playing at a higher level and performing to the best of their ability, practicing at home will always give them that extra edge, and we can’t encourage enough for those with passion for the sports to practice in their own time. This also avoids unnecessary overtraining of structured practices continuously throughout the week.


ADP Training Pool, U8 and Competitive Ages

  • Dribbling 4

1st attacker dribbling to use both feet when under pressure. Using cones initially, the player transfers the ball between feet, depending on the direction of pressure, as they perform a skill at the cone the shift the ball between feet and get an extra touch to move the ball away from the defender. 1st defender applies physical pressure through leaning to help develop the attacker’s strength and balance on the ball when under pressure, progressing to trying to win the ball.

  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

10’s to 07’s Competitive Teams

  • Passing Between the Units

Penetration through passing, using the pass to communicate with players on the direction and speed of play.  Important role for the 2nd attacker with their movement and distance of support to get in to seams and position between the defensive units. All players constantly checking their shoulder to see where the next pass will be played before receiving the ball. Body movement and position to have hips open to the field.

  • Receiving the Ball

A group practice receiving the ball from both on the ground and developed in to the air. Players needing to work on the hip movement and body positioning to see the ball being played, and the next person to play to. Players needed to move in to the path of the ball to stay balanced and present the surface they were going to use to the ball. Upon impact with the surface presented, the player cushioned (drew back the body part) the ball and directed the ball in to space away from pressure. It is important the player is always looking, checking their shoulder where to go next, before looking down at the ball to strike through for the next pass. Conditioned directional game challenges the players to switch the point of attack, and to move quickly up the field, receiving all kinds of passes from different heights and angles.

  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

06’s to 04’s

  • Dribbling to Posses

Session included knowing what type of dribbling method was needed dependent on the space around the player. No space with high pressure – shield, 1v1 in open space – dribbles to beat opponent, open space – running with the ball. Defenders provided the game situation to know when to pass and when to dribble, players tried to recognize when it was better to pass, including when other players were in better positions to keep possession, and the space between 1st and 2nd defender. A very challenging practice which incorporates communication, commitment, and decision making.

  • CIG – When to Pass, and When to Dribble

Players looked for the visual cues on the field to recognize when to pass and when to dribble. Cues to dribble included, the 1st attacker being able to dribble in space and at speed at the 1st defender (the compactness behind the 1st defender with the 2nd defender covering would change this decision making), and the counter attack being at speed where the attacking team are in a number up situation so to go at defenders and commit them to challenges. Passing cues included, the 1st attacker needing to use the support of the 2nd attacker to penetrate the defense – such as a 1-2 pass. When the attack is slow, or an indirect style of play is used then passing the ball maintains possession, and this can also lead to changing the point of attack by moving the ball from the strong side of the field to the weak side of the field. A compact defense will also mean the 1st attacker needs to pass so space can be created by ball and player movement.

  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

03’s and Older

  • Turning and Support

A group practice receiving the ball from both on the ground and developed in to the air. Players needing to work on the hip movement and body positioning to see the ball being played, and the next person to play to. Players needed to move in to the path of the ball to stay balanced and present the surface they were going to use to the ball. Upon impact with the surface presented, the player cushioned (drew back the body part) the ball and directed the ball in to space away from pressure. It is important the player is always looking, checking their shoulder where to go next, before looking down at the ball to strike through for the next pass. Conditioned directional game challenges the players to switch the point of attack, and to move quickly up the field, receiving all kinds of passes from different heights and angles.

  • Shooting and Finishing

Receiving the ball with back to goal, attacker uses first touch to turn, and strike with the next touch as quick as possible. Looking over the shoulder to see where the goal and keeper is positioned, for quicker speed of thought and ultimately the action. Defender is added to challenge the decision of the turn and whether to shoot or go 1v1 with keeper. Progression to add transition and support by combining with additional attacker once attempt at goal is completed.

  • Midfielders Combining with Forwards

Midfielders and forwards worked on the visual cues on the field to create space in attacking positions. Midfielders controlled the play by moving the ball around looking for when the defense became compact so a longer ball into the 3rd attacker in the attacking 3rd could create penetration. The attacking midfielder would look to move forward into advanced positions to play 1-2 passes and 1 touch play with the strikers to get through tight, compact defenses. Midfielder also looked to support in the onside position to be able to shoot from distance when receiving the ball back from the forwards.

 

Every session is structured to facilitate all four pillars of the players development, and to include challenges, targets, and competition to get players to push themselves further. We are a program that heavily focuses on the players individual development, and not to get caught up in the race for trophies and excessive travel to unnecessary tournaments. If you ever have any questions about the Fremont YSC philosophy, and the proactive curriculum, we are always available to answer.

Week 6 Review

The following email contains information about the weeks practice. The email will outline the sessions that have been completed and what the players worked on. We have a player-centric, proactive curriculum which ensures the players will cover all the necessary mechanics, skill work, and give players a chance to be decision makers and creative players. Through the long-term development from U8 to U19, the players will pass through different stages and priorities as outlined in the program welcome meeting.

While during practice the players will be given the tools they need, if an individual wants to push on with playing at a higher level and performing to the best of their ability, practicing at home will always give them that extra edge, and we can’t encourage enough for those with passion for the sports to practice in their own time. This also avoids unnecessary over-training of structured practices continuously throughout the week.


ADP Training Pool, U8 and Competitive Ages

  • Passing 1

Players work with a partner, 1 ball between 2. Gates are set up in the area and color coordinated, the color coordinated gates force the players to lift their head up when given commands to go to different gates. Working with a partner the players move to different gates passing through the gate, and gradually developing angles and distances of passing through repetition, but with the main focus still being technical. Game develops to include 2 defenders in the grid, and players can now use all the other players for support and not only their partner.

When passing players should be focusing on the following –

    • Planted foot placed next to the ball
    • Supporting leg has toes, knees and hips facing the target player
    • Striking foot has the ankle locked, and toes pointed slightly up to strike the ball with the instep
    • Push through the middle of the ball to achieve a firm and respectful pass to the receiving player
  • Small Sided Games

Both sessions during this week were for Small Sided Games. A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

10’s to 07’s Competitive Teams

  • Dribbling Under Pressure

1st attacker dribbling to use both feet when under pressure. Using cones initially, the player transfers the ball between feet, depending on the direction of pressure, as they perform a skill at the cone the shift the ball between feet and get an extra touch to move the ball away from the defender. 1st defender applies physical pressure through leaning to help develop the attacker’s strength and balance on the ball when under pressure, progressing to trying to win the ball.

  • Small Sided Games 1

A set of small sided games with different methods of scoring to force the player in to 1v1 situations on the field, and games designed to replicate functional areas on the field. Focus of this small sided game is to understand the roles of the 1st attacker, and 1st defender, but following on from the week before where it was now played in teams.

1st Attacker

  • Penetrate through the defense by completing one of the following successfully –
    • Dribbling, either to beat the defender or to take the space further up the field
    • Passing, accurately to a supporting player, or in to space for a support player’s run. Goals more likely to b scored by switching the point of attack.
    • Shooting, hitting the target from a variety of positions on the field, or recognizing a player in a better position who could find a better chance of success with shot

1st Defender

  • Preventing the 1st attacker any space or time on the ball
    • Approach the attacker at speed to take away space
    • Be patient once distance has been closed, slowing down the attack, and waiting for the attacker to make a mistake
    • Forcing attackers away from dangerous areas on the field

 

  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

06’s to 04’s

  • Turning and Support

A group practice receiving the ball from both on the ground and developed in to the air. Players needing to work on the hip movement and body positioning to see the ball being played, and the next person to play to. Players needed to move in to the path of the ball to stay balanced and present the surface they were going to use to the ball. Upon impact with the surface presented, the player cushioned (drew back the body part) the ball and directed the ball in to space away from pressure. It is important the player is always looking, checking their shoulder where to go next, before looking down at the ball to strike through for the next pass. Conditioned directional game challenges the players to switch the point of attack, and to move quickly up the field, receiving all kinds of passes from different heights and angles.

  • Dribbling to Beat An Opponent

Players worked on the 1v1 situation of facing an opponent with the ball at the feet, this being the role of the 1st attacker. The 1st attacker was shown how to have a good first touch, to be positive and have the ball played out of the feet and in to the direction of the player. A good first touch will allow the 1st attacker to get speed to attack the defender, targeting the defenders front foot. It is important that the 1st attacker attempts to off balance the defender and the touch of the 1st attacker goes behind the defender and the next touch is taken once behind the defender. Attacking with changes in speed and direction are 2 of the most important points in this session.

  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

03’s and Older

  • Playing with width

Area made up of full width field, double in length of the 18-yard area. 2 wide flank areas are left as open spaces to progress in to, with 3 goals across the goal line for players to dribble in to. Attacking team moves the ball to pass in to the CF area as early as possible to compact the defensive unit. Midfield players support around this pass to then play the next pass wide. Progressing the session includes the second scenario of the wide area being covered, with the midfield combining to get the ball to the weak side. Use of width to also find a third scenario of getting midfield runners through the middle of the field from stretching the defensive unit.

  • CIG – When to Pass and When to Dribble

Players looked for the visual cues on the field to recognize when to pass and when to dribble. Cues to dribble included, the 1st attacker being able to dribble in space and at speed at the 1st defender (the compactness behind the 1st defender with the 2nd defender covering would change this decision making), and the counter attack being at speed where the attacking team are in a number up situation so to go at defenders and commit them to challenges. Passing cues included, the 1st attacker needing to use the support of the 2nd attacker to penetrate the defense – such as a 1-2 pass. When the attack is slow, or an indirect style of play is used then passing the ball maintains possession, and this can also lead to changing the point of attack by moving the ball from the strong side of the field to the weak side of the field. A compact defense will also mean the 1st attacker needs to pass so space can be created by ball and player movement.

  • Pressure, Cover, Balance in the Defensive Third

Played in the defensive and midfield third of the field, 3 defenders play against 1 forward, with 2 v 1 attackers in the midfield third. As the ball is played in to the forwards the defenders react to apply pressure on to the attacker and prevent the turn. 2nd and 3rd defender provide cover and balance to prevent any seams. Additional forward is added to the practice to challenge the communication between the defensive unit for applying pressure to the forward. Additional midfielders added to assist with a midfield screen for communication between midfield and defense. Important points include minimizing space between the units and preventing seams between the players. Angle and speed of pressure, along with supporting defensive angles to maintain shape.

 

Every session is structured to facilitate all four pillars of the players development, and to include challenges, targets, and competition to get players to push themselves further. We are a program that heavily focuses on the players individual development, and not to get caught up in the race for trophies and excessive travel to unnecessary tournaments. If you ever have any questions about the Fremont YSC philosophy, and the proactive curriculum, we are always available to answer.

Week 5 Review

Week 5

The following email contains information about the weeks practice. The email will outline the sessions that have been completed and what the players worked on. We have a player-centric, proactive curriculum which ensures the players will cover all the necessary mechanics, skill work, and give players a chance to be decision makers and creative players. Through the long-term development from U8 to U19, the players will pass through different stages and priorities as outlined in the program welcome meeting.

While during practice the players will be given the tools they need, if an individual wants to push on with playing at a higher level and performing to the best of their ability, practicing at home will always give them that extra edge, and we can’t encourage enough for those with passion for the sports to practice in their own time. This also avoids unnecessary over-training of structured practices continuously throughout the week.


ADP Training Pool, U8 and Competitive Ages

  • Dribbling 3

Group split in to 2, with every player in each group starting with a ball each. Inside group dribbles around outside players and back through a middle grid. Must perform skill in middle grid, and session adds challenges of getting around the most players, and targets set by the coach. Outside players work on ball manipulation. Defenders are added to increase the realism and transfer technique in to skill practice.

  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

10’s to 07’s Competitive Teams

  • Passing 3

Technical practice, high repletion of passing with a partner. Focus on the breakdown of the mechanics. Movement added to challenge the player and to work on the skill acquisition. Competition and challenges used to increase the intensity of the practice. Defenders add to the decision making and game insight.

  • Shooting from Distance

In small groups players perform multiple strikes from distance. Receiving the ball players use their first touch to open the hips and create an approached step up to the ball. Target is to score a number of points through scoring goals and being on target. Transition to skill by having passing player step forward and press the ball. Small sided game completes the session with multiple scoring from different targets.

  • Small Sided Games

A 3v3 to 4v4 format where players play the sport. Gaining game insight and intelligence while playing the sport in a pressure free environment

06’s to 04’s

  • Fitness with the ball, Passing

Working in groups of four with one ball per group, players release the ball in a pass to then sprint through a gate at the opposite end of the playing area. Upon returning to the playing area that player is again active to be involved in the passing and moving. Progressions involve having a defender from another group put pressure on the decision making of the players with a burpee forfeit for the team of three losing possession to the one defender. As always, a small sided game to finish with conditions to match that of the practice topic, passing. Numbers up game where players have three options to score, encouraging ball movement to switch points of attack to exploit space. Intensity of session continues to be high due to the numerical advantage of the team in

  • Fitness with the ball, Turning and Acceleration

The session works on the players reaction time and acceleration from being static. Faced against a partner the session progresses through several starts from straight forward calls, multi directional calls with contradicting visual cues, and ball movement challenges to 1v1. This anaerobic challenge of hitting full speed as quickly as possible is achieved with greater success by the challenge of a second player to be the chaser. Competition greatly increases the speed of the athlete, rather than straight forward individual sprints.

03’s and Older

  • Fitness with the ball, Turning and Acceleration

The session works on the players reaction time and acceleration from being static. Faced against a partner the session progresses through several starts from straight forward calls, multi-directional calls with contradicting visual cues, and ball movement challenges to 1v1. This anaerobic challenge of hitting full speed as quickly as possible is achieved with greater success by the challenge of a second player to be the chaser. Competition greatly increases the speed of the athlete, rather than straight forward individual sprints.

  • Preseason Scrimmage

Arranged scrimmages within the club where age groups scrimmage against each other for the purpose of preseason fitness. Variable age groups also provides high repetition in either attacking or defending. Duration of halves increases as more scrimmages are played, initially broken down in to thirds, increasing to halves and eventually full duration.

  • Preseason Scrimmage

Arranged scrimmages within the club where age groups scrimmage against each other for the purpose of preseason fitness. Variable age groups also provides high repetition in either attacking or defending. Duration of halves increases as more scrimmages are played, initially broken down in to thirds, increasing to halves and eventually full duration.

 

Every session is structured to facilitate all four pillars of the players development, and to include challenges, targets, and competition to get players to push themselves further. We are a program that heavily focuses on the players individual development, and not to get caught up in the race for trophies and excessive travel to unnecessary tournaments. If you ever have any questions about the Fremont YSC philosophy, and the proactive curriculum, we are always available to answer.

Chilena

Not a bad way to complete your hat trick!

All the way through a players development we are encouraging players to be creative, take risks, and try skills and tricks on the field. Through the earlier stages of development, players in the 02 age group were trying bicycle kicks, and still to this day at U17 are not afraid to try.

While this was performed in a recent tournament, our very first attempt at goal after promoting up to the Premier bracket, was a bicycle kick. Keep allowing the kids to be creative and take risks.